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Gamification: New Frontiers for Emerging Technologies Special Issue

Editorial Board
Aims & Scope
This issue invites manuscripts in the area of Gamification and research studies making an impact though serious gaming. The possibilities of game design is increasing tremendously pushing the boundaries through upcoming tools and technologies. The fundamentals of game design principals are making an impact on billions by growing in various sections. The multidisciplinary nature of the field welcomes submissions in a wide range of topics including possibilities of gamification in the area of Education, Healthcare, Military services, Community building, Films, Animation, Advertising, Heritage and Social media. Also games as virtualization, simulation and as a prediction tool. We also look at the research possibilities, creative adaptations, new technologies, innovative implementation of applied games in the area of Virtual reality, Augmented Reality and Mixed Reality.
Keywords
Gamification, Virtual Reality, Augmented Reality, Serious gaming, Simulation, Games for Healthcare, Games for Research, Social media games, Mixed reality, Games for children, Society driven games, Emerging technology in games, Trends in gaming, Impact of games, Games for elderly, Game based learning

Manuscript submission deadline:
2020-04-10
Notification of acceptance:
2020-05-10
Submission of final revised paper:
2020-05-27
Publication of special issue (tentative):
2020-06-24

Publication:
Creative Technologies
Submission Closed